- May 25, 2020
Image by @shadowstarcat, also known as annisdying
This update will be live on Saturday, August 8. Bee ready!
We'll start off the post with a showcase of some Exclusive Athios Art.
The Athios Store has been getting a makeover!
Enjoy this scenic take on one of our classic maps, Zenith by @Dave_X , reimagined by our resident artist @shadowstarcat
You might have also seen our VIP packages also by @shadowstarcat, infused with the Athios spirit with every purchase. Here it is in all its full glory!
Also check out her Twitch, where she sometimes streams her work for Athios!
We now have a custom bot. Fenix will now be managing roles. Current roles have been removed in preparation for this.
Use /verify ingame to start linking your Minecraft account to your Discord account, and follow the instructions from there!
This will give you the ranks you have ingame on Discord!
If you aren't in the Discord... What are you doing?? Get in! You can use this handy link: discord.athiosmc.com
Search and Destroy
The /stats command is now more than just functional. It’s actually readable!
- Highest Killstreak
- Time Played
New death messages have been added. Live fast, die harder.
Minecart chests can no longer be opened in maps.
The Search and Destroy Hub has been updated. It’s super cool now.
Known Issue: Hit Delays/Damage Timing
There is a Minecraft issue where taking most damage (including fire or poison) will make players invulnerable to the enemy team. While we are looking into how to fix this, we may be waiting until 1.16.2 to see if it’s fixed by Mojang.
-Given a healthier diet: Increased starting health from 7 to 8 hearts
-Fourth wolf added to the crew
-More accurate death message when dying to a player’s wolf
On the cosmetic side...
-Added more love: A cosmetic has been added that allows for wolves to have random preset names.
-Wolf cosplays: Cosmetics have been added that visually change wolves to other mobs with a similar hitbox.
Find these new cosmetics in /prefs!
-Rigged the rolls: 1 steak 1 pearl crates are a thing of the past
-The people we hired to drop the crates are now smarter about it
-Added brain. The brain was not previously in use. No questions.
-Will no longer stare at allies, ghosts, or spectators
-Immune to the wills of spectators. Refuses to be pushed around
-More accurate death message when dying to a player’s golem
-Should no longer make ghast noises when summoned
Fixed kit layout off-hand issues
Now shows credits at kit purchase menu
Buying or saving a kit will automatically select it for the current game
Kit Expiry - We’ll be rotating out certain kits in the future. Kits that are due to expire will have their prices adjusted accordingly and a notification in its description with its expiration date.
Kit Rotation?? - That’s right! As much as we’d like to, we can’t just keep adding and adding kits. It gets to be too much! The solution? Rotating other kits out. Please note that isn’t a permanent removal. Kits that are rotated out may return in the future, likely with balance changes or updates. On that note...
Bleeder - Will be rotated out August 22nd
Burst - Deals less explosion damage to enemies when arrows are at very close proximity. Increased self-explosion radius. Explosion damage now reliant on arrow charge.
We’ll be keeping an eye on Burst with these new changes and may introduce additional changes if necessary.
Medic - Decreased delay between heals. Delays for Burst and Juggernaut remain the same.
Porcupine - No longer takes extra damage from poison.
Vampire - Soul eat radius increased by 1
Venom - Poison now prevents use of and being healed by healing items and effects. (Includes steak and golden apples)
Random kit - VIPs can now use this to play as a random kit (You can also use /kit random)
Paladin - A supportive kit that can heal, provide speed, and cleanse its allies through its banners, but is very weak defensively. Placed banners give nearby players a boost in effects and in morale! Take up arms with this kit for 600 credits or use a kit trial from voting to give it a try.
We’re really happy to see all the map submissions. Thanks to everyone out there who’s been building! We appreciate it.
If you didn’t see the post from the last update…
Bonsai, Ruptured Mantle, Solluna Town, Tropical Resort, and Voyager have all passed the testing phase!
Aztec and Delver’s Demise remain in the testing phase for now, pending further updates.
As for this wave… please welcome these maps to the Testing Phase!
This will bee revealed in the game itself! Buzz off!
If you have any feedback on maps currently in the testing phase, you are highly encouraged to leave a reply either on this thread or on the map’s respective submission post.
On another note…
Gardens has been removed, as has Four Stalk
And that’s it for this post! See you on the server!
Remember: The update will be live August 8