Search results

  1. SirDodgy

    Rejected Pirate Island

    Map Name: Pirate Island Map Desc: Two pirate ships one island? Looks like a battle is coming... Map Author: SirDodgy Photos: Map: The map has quite a simple layout. A volcanic island with two small pirate villages on either end of the island. The bomb is located inside either ship. There are...
  2. SirDodgy

    Rejected City Chaos

    Hey everyone. So I had this city lying around and decided to make an SnD map because why not. Map Name: City Chaos (I am open to other suggestions) Author: SirDodgy Photos: Map Info: It's a bit hard to describe because there's a lot going on... •So, the bombs are located in the coloured...
  3. SirDodgy

    Kit Kit - Possessed

    I was intending on it just being until they were killed, as they are very fragile in this form. However, could be a good idea if they had a timer of around 20 seconds before they die automatically? Not sure, what do you think?
  4. SirDodgy

    Kit Kit - Possessed

    -The player wouldn't have any armor in this form. -The blindness will not affect teammates, only enemies. -The player would only be disguised as a wither skeleton, but still have the same behavior, so it won't have problems with that. I think it would be too complicated to program otherwise...
  5. SirDodgy

    Kit Kit - Possessed

    Kit Name: Possessed Price: 300 Credits Icon: Magma cream Description: Just a regular trooper... With a dark secret... Items: -Fuse -Iron sword sharpness 1 -Full iron armour Kit info: •The kit starts off like a trooper, full iron armour, sword with sharpness 1. (No golden apples) However, it has...
  6. SirDodgy

    Kit Kit - Afflicter

    Thanks, changed the kit a bit :)
  7. SirDodgy

    Kit Kit - Afflicter

    Kit Name: Afflicter Price: 400 Credits Icon: Elytra Gear: - Fuse - Crossbow (Quick Charge 1) - 6x Firework rockets - Infinite Arrows of weakness (5 seconds) and Slowness (3 seconds) Armor: - Netherite helmet - Elytra - Chainmail leggings -Netherite boots Description: Avoid your fear of melee...
  8. SirDodgy

    Kit Kit: Necromancer

    Kit Name: Necromancer Price: 600 Credits Icon: Wither skeleton skull Gear: - Fuse - Iron Sword (Knockback 1) - Bone (named 'Death Staff') - Full leather armor dyed black Description: A cloaked warrior from a mysterious land far away brings their necromancy abilities to the battlefield. This...
  9. SirDodgy

    Rejected Mount Doom

    Map Name: Mount Doom Description: Two fire clans fight for the dominion of an epic volcano Author: SirDodgy Pictures: The map looks a lot cooler at night, but it's not necessary. Wanted to make a map with loads of 1.16 blocks in honour of the update :) Map: •Each team has a castle built...
  10. SirDodgy

    Rejected Aztec - 4 Team SnD map

    Hi! •I've added a cave entrance from the lake that takes you to a little cave just beneath the temple •Leaves should be persistent now... •I've edited terrain to enhance gameplay •You can't go around the bridges now Basically added a lot of other small things as well. I did keep the ladders but...
  11. SirDodgy

    Accepted Bonsai

    Nice map! I love the Asian themed houses. I would just quickly say a few things though ;) •The terrain is pretty rough in many places, and it would be quicker just going running straight instead of following the path. •I feel like the gameplay might be a bit chaotic in the middle of the map...
  12. SirDodgy

    Accepted Voyager

    Thanks, made all those changes. •Removed access to the bottom area by the bomb room •The ceiling tunnel that goes to the bomb room now goes to the area below it which is accessible by stairs. •The piston door can only be opened from one side (defending side) •Removed the hole in the wall Any...
  13. SirDodgy

    Rejected Aztec - 4 Team SnD map

    Hi smal, I've made all those changes now. Please have a look at the new version, I uploaded a download link on the post. Thanks :)
  14. SirDodgy

    Accepted Solluna Town [v4.2] - Now has a 1.16 Version!

    Few points I'd make: •I think the borders should be changed, the large flat stone walls look really unnatural and not very pleasant to look at. •The houses are a bit dull in my opinion, and the edge of the roof that makes the lining a 'u' shape looks a bit strange. •The the sun version also...
  15. SirDodgy

    Accepted Voyager

    Hi Giovani, thanks for the input. •Unfortunately yeah it would be very hard to reduce the time now without changing the entire map, but I personally think 38 seconds is fine. •There are several maps without any water for marine and I think the gameplay is still fun on them. I see how adding...
  16. SirDodgy

    Accepted Keeps

    Hey guys, I've edited keeps to reduce the size of mid to under half of what it was. Pictures: •Simply built a long hedge alongside mid which greatly reduces the accessible playing grounds. •I've checked the whole hedge it shouldn't be possible to get over it anywhere. (Unless you have ender...
  17. SirDodgy

    Accepted Voyager

    •I've made a lot of changes to the map now. I added a new file download and photo album. •The run time between bombs is now 38 seconds, but can be done in slightly less if you're fast. •Fixed all the lighting issues. •And lots of other stuff Please have a look at the new version of the map :)
  18. SirDodgy

    Accepted Voyager

    I had a full brightness setting on so I didn't think about the lighting, I'll fix that. Also didn't think about the supply crates, so I'll make sure to add some openings. I'll fix those points, thanks.
  19. SirDodgy

    Accepted Voyager

    Map Name: Voyager Map description: Two groups of mutineers fight for the remaining supplies on this drifting space station... Author: SirDodgy Pictures: Important --> The time of the map has to be set to 18000 ticks to achieve the sense of it being in space... Map Info: •The bomb site...
  20. SirDodgy

    Rejected Imperial Gardens (completely remade)

    Map Name: Imperial Gardens Description: Try not to get the plants too bloody Author: SirDodgy Pictures: Took the structure from my previous imperial gardens and completely remade it :) The map: •Pretty self-explanatory, a large courtyard separates the bombs which are just outside the...