Setery
Active member
- Joined
- May 29, 2020
- Messages
- 140
I think medic should get a different sized healing pool based on the size of the game (this is not an adaptive game size, this is the size of the game based on the start, it will not change based on how many are alive during the game).
Small games: 0-15 players
Medium games: 16-33 players
Large games: 34-60 players
Small: 6 total heals
Medium: 9 total heals
Large: 12 total heals
Across the board nerf: 10 seconds to regen to full mana -> 15 seconds to regen to full mana (game size doesn't matter)
Things like AOE heals stay the same and so does healing delay. I wanted to mostly focus on adjusting the kit to game size with the healing pool and then look at nerfing how fast it can regen mana up to full.
Small games: 0-15 players
Medium games: 16-33 players
Large games: 34-60 players
Small: 6 total heals
Medium: 9 total heals
Large: 12 total heals
Across the board nerf: 10 seconds to regen to full mana -> 15 seconds to regen to full mana (game size doesn't matter)
Things like AOE heals stay the same and so does healing delay. I wanted to mostly focus on adjusting the kit to game size with the healing pool and then look at nerfing how fast it can regen mana up to full.