Kit Kit: Engineer

tababysuper

Member
Joined
Jun 7, 2020
Messages
31
Name: Engineer
Icon: Shears
Description- A support kit with the ability to disable enemy technology and even use it against them
Cost: 300 Credits

Armor: Gold Helmet, Iron Chestplate, Chain Pants, Iron Boots

Items: Iron Sword, Fuse (Bomb Arming V), Shears (Wire Cutters)

Ability- Rewiring: Right clicking and holding on a landmine for 2 seconds will rewire a landmine so that it is now owned by the engineer. The demo will get a message “One of your landmines has been rewired” so that they can warn their teammates. An engineer can only have one rewired landmine at a time. Each additional landmine they use their wire cutters on will be disabled. The demo will receive a message “One of your landmines has been disabled” Demos will be able to rearm their disabled landmines by right clicking on them. Engineers will also be able to rewire a few grenades. Walking over live grenades as an engineer will rewire them and add them to the inventory of the engineer, up to a maximum of three. This means that if an explosive throws the maximum amount of grenades he can at a time an engineer will only be able to disabled three max and will take a decent amount of damage to rewire a few grenades as others will still go off. The explosive will get a message “some of your grenades have been rewired” The stolen grenades will remain the same color as the team that threw them originally. So, enemies won’t know that they are going to be hurt by them, but there is only three so they would need to be low already to be killed by them.


Ability- Disabling: When an engineer right clicks on a kit with their wire cutters that is reliant on technology, one heart of damage is instantly dealt and a line of text appears saying “you have been disabled by an engineer for 10 seconds” and when those 10 seconds are up a line saying “no longer disabled should appear.” Kits that are affected include Warper, Medic, Demo,
Rewind, Explosive, Trigger, Burst, and other Engineers. Here is a list of what happens to each kit, but essentially they just can only melee attack for the duration of the 10 seconds.

Warper- Can not warp
Medic- Cam not Heal
Demo- Can not arm or rearm landmines
Rewind- Can not rewind
Explosive- Can not throw grenades or fire RPGs
Trigger- Can not pull suicide string
Burst- Arrows no longer have explosive capabilities
Engineers- Can not rewire landmines or grenades
 

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