- Joined
- May 29, 2020
- Messages
- 100
Kit Name: Hydro
Kit Icon: Water Bucket
Kit Price: 250 Credits
Description: A supportive defense kit that commands the power of water to shield allies from harm. Through its supply of water bottles, it can form a powerful rain cloud that redirects the majority of non-melee damage taken from nearby allies to the user. It can also throw splash bottles that form rain puddles that slows enemies. Both the rain cloud and puddles douses other players in water—which can extinguish fires, grant fire resistance, and enable kits like Marine to use their water abilities!
Armory
- Diamond Helmet (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Iron Chestplate (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Leather Pants Dyed Blue (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Leather Boots Dyed Blue (Blast Prot 2, Projectile Prot 2, Fire Prot 2, Depth Strider 3)
Equipment
- Stone Sword
- 1 "Condensed Rain" (Water Bottle)
- 2 "Bottled Rainwater" (Splash Water Bottle)
- Fuse
KIT MECHANICS
This kit is meant to facilitate three purposes: One of the obvious ones being a support kit that doesn't go down the path of straightforward healing. The unique aspect of this kit is more towards both enabling water-specific kits (currently only Marine right now) and countering fire (currently Pyro and less prominently Demo) on maps with little to no water sources. This kit is meant to make Marines universal through this combination while also dampening the slight oppressiveness of Pyros on those same maps (trust me, being pelted with flaming arrows is both annoying and painful when there's no water nearby). I guess it can also be considered a "spiritual revamp of Sacrificial" since its main ability revolves around the same concept as that kit.
CONDENSED RAIN
This ability is triggered when the Hydro drinks their water bottle named Condensed Rain. After drinking it, the bottle will turn empty, and a rain cloud will form above the Hydro and follow them wherever they go for the next 10 seconds. This rain cloud has the following properties and aesthetics:
BOTTLED RAINWATER
This ability is triggered when the Hydro throws their splash water bottles. When a splash bottle breaks, it will form a puddle of fishing rod water particles in a small area.
Kit Icon: Water Bucket
Kit Price: 250 Credits
Description: A supportive defense kit that commands the power of water to shield allies from harm. Through its supply of water bottles, it can form a powerful rain cloud that redirects the majority of non-melee damage taken from nearby allies to the user. It can also throw splash bottles that form rain puddles that slows enemies. Both the rain cloud and puddles douses other players in water—which can extinguish fires, grant fire resistance, and enable kits like Marine to use their water abilities!
Armory
- Diamond Helmet (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Iron Chestplate (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Leather Pants Dyed Blue (Blast Prot 2, Projectile Prot 2, Fire Prot 2)
- Leather Boots Dyed Blue (Blast Prot 2, Projectile Prot 2, Fire Prot 2, Depth Strider 3)
Equipment
- Stone Sword
- 1 "Condensed Rain" (Water Bottle)
- 2 "Bottled Rainwater" (Splash Water Bottle)
- Fuse
KIT MECHANICS
This kit is meant to facilitate three purposes: One of the obvious ones being a support kit that doesn't go down the path of straightforward healing. The unique aspect of this kit is more towards both enabling water-specific kits (currently only Marine right now) and countering fire (currently Pyro and less prominently Demo) on maps with little to no water sources. This kit is meant to make Marines universal through this combination while also dampening the slight oppressiveness of Pyros on those same maps (trust me, being pelted with flaming arrows is both annoying and painful when there's no water nearby). I guess it can also be considered a "spiritual revamp of Sacrificial" since its main ability revolves around the same concept as that kit.
CONDENSED RAIN
This ability is triggered when the Hydro drinks their water bottle named Condensed Rain. After drinking it, the bottle will turn empty, and a rain cloud will form above the Hydro and follow them wherever they go for the next 10 seconds. This rain cloud has the following properties and aesthetics:
- The Rain Cloud effect will look and sound similar to the Rain Cloud aura cosmetic. The only difference is the cloud will also emit a small amount of falling dust particles with a corresponding team color.
- Applies a Regeneration 3 and Weakness 1 effect to the Hydro who is emitting the rain cloud.
- The Hydro cannot be healed by external sources (Medics for example).
- If any ally within 5 blocks of the Hydro takes non-melee damage (projectile, fire, or explosion damage), 75% of that damage is redirected to the Hydro. This ability does not work on other ally Hydros. If an ally overlaps with Rain Clouds produced from multiple Hydros, then both Hydros will take the same redirected damage when that ally is damaged via non-melee sources (in other words, the damage is NOT divided amongst multiple Hydros).
- The Hydro gains a 50% damage reduction against said non-melee damage, either directly or through the rain cloud. It does, however, take 40% more damage from direct Melee attacks.
- Extinguishes fires and grants a Fire Resistance effect to the Hydro and nearby allies for 5 seconds.
- Marines will have their water abilities activated (their trident will have Riptide and they'll do extra damage as if they were in water). This effect applies to both ally and enemy Marines.
BOTTLED RAINWATER
This ability is triggered when the Hydro throws their splash water bottles. When a splash bottle breaks, it will form a puddle of fishing rod water particles in a small area.
- This puddle will be stationary—it will not follow the Hydro around. Allies must be within 3 blocks to gain its benefits.
- The duration of the puddle will persist for 6 seconds.
- Allies within the puddle will gain a Fire Resistance effect for 5 seconds, extinguish fire, and activate water abilities for Marines similar to the effects of Condensed Rain. It will also inflict a Slowness 2 effect on enemies that are also within its radius.
- firework sparkle particles of the corresponding team color will emit on the ground in a circle around the effect's perimeter (similar to Paladin's banners).
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