Ice_M1ce
New member
- Joined
- May 30, 2020
- Messages
- 9
Kit Name: Summoner
Icon: Horse Spawn Egg
Gear: Chain helmet, Leather chestplate/pants/boots, Fuse, Wooden Sword (w/ Knockback 1), a shield, 2 Blaze Spawn Eggs, 2 Horse Spawn Eggs, 2 Dolphin Spawn Eggs, 3 Vex Spawn Eggs, 2 Wither Skeleton Spawn Eggs and 3 Pillager Spawn Eggs
Cost: 500 or above (maybe even only for Map Makers since it´s kinda like Barricader)
Description: A very unique Kit that lets his minions do all the work. The shield and his many different minions help compensate for the weak armor and sword. Although he is not to be underestimated! His utility minions make him very slippery and with his other minions a hard target to get to. A tactical approach is needed...
Details: This Kit was inspired by the Barricader Kit. It also has weak defense but like the Barricader it has some strong tools to work around.
The Dolphins and Horses help get the vulnerable Summoner around quickly and are ideal for quick engages and fast getaways both on land and water. The Horses should of course get a saddle automatically, as well as iron armor so they don´t die right away.
The 2 Blazes and the 3 Pillagers play the role of being the personal ranged guard. They can be extremely annoying but aren´t hard to get rid of. The 2 Withers are his meat shields but dish out quite some damage if not careful. If you don´t know what a Vex can do, they are little ghosts with an iron sword which can fly through any block. They would be ideal for siege when there are people camping and blocking off the entrance.
All minions will of course follow their master wherever he goes!!
Otherwise I hope there would be the possibility to command the minions around with different activities such as follow the master, stay on patrol and walk some distance back and forth and also make them stay put and guard that area. Upon vision of an enemy player the natural instincts of the mobs should go in effect. (For Pillagers lock on target and shoot whenever and for the Wither Skeleton follow until death).
The wooden sword with knockback should help the Summoner to kite around his minions and let them do all the work. The shield would be quite overpowered if one could use it without cooldown, so an appropriate cooldown of 5 seconds or so should be added.
I could very well imagine implementing this Kit to SnD!
What do you guys think?
Icon: Horse Spawn Egg
Gear: Chain helmet, Leather chestplate/pants/boots, Fuse, Wooden Sword (w/ Knockback 1), a shield, 2 Blaze Spawn Eggs, 2 Horse Spawn Eggs, 2 Dolphin Spawn Eggs, 3 Vex Spawn Eggs, 2 Wither Skeleton Spawn Eggs and 3 Pillager Spawn Eggs
Cost: 500 or above (maybe even only for Map Makers since it´s kinda like Barricader)
Description: A very unique Kit that lets his minions do all the work. The shield and his many different minions help compensate for the weak armor and sword. Although he is not to be underestimated! His utility minions make him very slippery and with his other minions a hard target to get to. A tactical approach is needed...
Details: This Kit was inspired by the Barricader Kit. It also has weak defense but like the Barricader it has some strong tools to work around.
The Dolphins and Horses help get the vulnerable Summoner around quickly and are ideal for quick engages and fast getaways both on land and water. The Horses should of course get a saddle automatically, as well as iron armor so they don´t die right away.
The 2 Blazes and the 3 Pillagers play the role of being the personal ranged guard. They can be extremely annoying but aren´t hard to get rid of. The 2 Withers are his meat shields but dish out quite some damage if not careful. If you don´t know what a Vex can do, they are little ghosts with an iron sword which can fly through any block. They would be ideal for siege when there are people camping and blocking off the entrance.
All minions will of course follow their master wherever he goes!!
Otherwise I hope there would be the possibility to command the minions around with different activities such as follow the master, stay on patrol and walk some distance back and forth and also make them stay put and guard that area. Upon vision of an enemy player the natural instincts of the mobs should go in effect. (For Pillagers lock on target and shoot whenever and for the Wither Skeleton follow until death).
The wooden sword with knockback should help the Summoner to kite around his minions and let them do all the work. The shield would be quite overpowered if one could use it without cooldown, so an appropriate cooldown of 5 seconds or so should be added.
I could very well imagine implementing this Kit to SnD!
What do you guys think?