Cutbone
Active member
- Joined
- May 30, 2020
- Messages
- 42
Juggernaut can be healed by medics like just normal classes and can be bonded to a sacrificial. Juggernaut has 30 hearts and has over 90% damage reduction and still comes with a stone sword which kills a lot faster than you might think. I get it's supposed to be a tanky class in nature, but there's a point when it becomes too much to handle. This is highlighted when teams have multiple jugs, and or a medic that pockets the jug. Please just figure a way to nerf jug to where it's still playable for the people that own it, and less of a pain in the ass for everyone else to handle.
Edit: No longer can be bonded by a sacrificial however can still be healed by medics.
Edit 2: Only receives a half a heart per heal from medic now.
Edit: No longer can be bonded by a sacrificial however can still be healed by medics.
Edit 2: Only receives a half a heart per heal from medic now.
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