- Joined
- May 30, 2020
- Messages
- 50
To add some background, I have been following the growth and consistency of other small servers with similar player sizes and comparing their performance to Athios'.
Balance
Almost every successful server, large or small, is able to keep a consistent player base because they cater to a variety of players. When trying to grow a successful server, we are going to need to please new players, and existing players. So far, the two gamemodes on Athios (Disasters and SnD) are considered fast paced gamemodes. Although these games are fun, people don't usually occupy the server to play SnD for 8hrs a day, which leaves the server in a dead state when regulars and new players take breaks. These two gamemodes can also be scary and confusing to new players checking out the server for the first time. This is where we need to find a balance in gamemodes to cater to a larger variety of players, while helping ourselves out by growing a steady player base. From my time working with the content team I have learned that recruiting players is the easy part, and getting them to stay is the hard part. I believe I have found a solution to help new players stay a while, help regulars spend more time one the server, and overall help keep the server occupied/build consistent player base.
Most of the servers that figured out this balance have a mix of fast paced minigames, and a solid slow paced mode that allows for more casual gamers to stick around and grind. Servers use modes like Prisons, Skyblock, Creative, and Survival. Some of our competing servers with similar player sizes have implemented modes like these and have secured a steady player base because of it. A slower, more casual mode where people can chill, hang out, and grind all day would help Athios create a steady player base, while also catering to all kinds of gamers. Hopefully this will give the community another reason to hang out on the server.
Main Points
I think a survival mode would be a good casual gamemode to add. Many of my friends from Athios enjoy playing on SMPs occasionally so I know there will be a good amount of people that would appreciate a mode like this. However, I'm suggesting that this survival mode is more than an ordinary SMP. I think it would be cool to make it somewhat unique by adding some extra features. These exclusive features can help keep players entertained as well as keep the gamemode enticing to new players.
The survival world could have a small town/city at the spawn where players can interact with NPCs to unlock achievements, discover lore, trade at the market, and craft special items. I believe that @Mythless once mentioned a while ago that it would be cool to add some SnD features to a survival server. I welcome anyone to add to this thread with ideas for ways we can include crossovers from Snd and Disasters. Possibly adding custom weapons and abilities to the SMP that are from kits in the other gamemodes on Athios. I also had the idea to extend the Athios fishing to parts of the SMP, maybe near the spawn city in designated areas. We might even be able to find some use for credits and points at the market. If this becomes a real mode, it would be cool to let the community help come up with some of the lore, since it would be a community based gamemode.
Main Points
Q: Is this a towny server?
A: No, this is an SMP with a fun, interactive hub and possible SnD/Disasters crossovers.
Q: How will Athios keep it interesting?
A: The SMP can have unique achievements to unlock, daily challenges, and community events.
Q: Will the world ever wipe?
A: Probably yes, maybe every 1-2 months, or whatever the community decides.
Please leave feedback and suggestions. I'd love to see the community help shape this idea.
Balance
Almost every successful server, large or small, is able to keep a consistent player base because they cater to a variety of players. When trying to grow a successful server, we are going to need to please new players, and existing players. So far, the two gamemodes on Athios (Disasters and SnD) are considered fast paced gamemodes. Although these games are fun, people don't usually occupy the server to play SnD for 8hrs a day, which leaves the server in a dead state when regulars and new players take breaks. These two gamemodes can also be scary and confusing to new players checking out the server for the first time. This is where we need to find a balance in gamemodes to cater to a larger variety of players, while helping ourselves out by growing a steady player base. From my time working with the content team I have learned that recruiting players is the easy part, and getting them to stay is the hard part. I believe I have found a solution to help new players stay a while, help regulars spend more time one the server, and overall help keep the server occupied/build consistent player base.
Most of the servers that figured out this balance have a mix of fast paced minigames, and a solid slow paced mode that allows for more casual gamers to stick around and grind. Servers use modes like Prisons, Skyblock, Creative, and Survival. Some of our competing servers with similar player sizes have implemented modes like these and have secured a steady player base because of it. A slower, more casual mode where people can chill, hang out, and grind all day would help Athios create a steady player base, while also catering to all kinds of gamers. Hopefully this will give the community another reason to hang out on the server.
Main Points
- Slower paced gamemode
- Caters to larger variety of gamers
- Helps keep new players around
- Will help create a steady player base
I think a survival mode would be a good casual gamemode to add. Many of my friends from Athios enjoy playing on SMPs occasionally so I know there will be a good amount of people that would appreciate a mode like this. However, I'm suggesting that this survival mode is more than an ordinary SMP. I think it would be cool to make it somewhat unique by adding some extra features. These exclusive features can help keep players entertained as well as keep the gamemode enticing to new players.
The survival world could have a small town/city at the spawn where players can interact with NPCs to unlock achievements, discover lore, trade at the market, and craft special items. I believe that @Mythless once mentioned a while ago that it would be cool to add some SnD features to a survival server. I welcome anyone to add to this thread with ideas for ways we can include crossovers from Snd and Disasters. Possibly adding custom weapons and abilities to the SMP that are from kits in the other gamemodes on Athios. I also had the idea to extend the Athios fishing to parts of the SMP, maybe near the spawn city in designated areas. We might even be able to find some use for credits and points at the market. If this becomes a real mode, it would be cool to let the community help come up with some of the lore, since it would be a community based gamemode.
Main Points
- Unique SMP
- Casual
- Spawn city with NPCs to interact with
- Lore
- SnD and Disasters item crossovers
- Market
- Athios fishing
Q: Is this a towny server?
A: No, this is an SMP with a fun, interactive hub and possible SnD/Disasters crossovers.
Q: How will Athios keep it interesting?
A: The SMP can have unique achievements to unlock, daily challenges, and community events.
Q: Will the world ever wipe?
A: Probably yes, maybe every 1-2 months, or whatever the community decides.
Please leave feedback and suggestions. I'd love to see the community help shape this idea.