- Joined
- May 29, 2020
- Messages
- 100
Map Name: Boreal Crest
Author: Mythless
Description: "Atop the highest mountains lies a mystical tundra—mere spectacles under the ethereal arctic lights."
IMAGES:
I explain each screenshot shown in detail, so ideally you should view these images on the host image website!
I took all these screenshots during the night because it just makes the arctic lights look so much prettier lol
MAP DOWNLOAD [v2.2]:
https://www.dropbox.com/s/sbwdgbzd0wyatai/Boreal Crest v2.2.zip?dl=0
***I should mention that if you load this up in a singleplayer world, the grass color will look a little jank. Don't worry though—the grass color you see in the images will most likely look the same in a multiplayer server setting.
Author: Mythless
Description: "Atop the highest mountains lies a mystical tundra—mere spectacles under the ethereal arctic lights."
IMAGES:
I explain each screenshot shown in detail, so ideally you should view these images on the host image website!
I took all these screenshots during the night because it just makes the arctic lights look so much prettier lol
MAP DOWNLOAD [v2.2]:
https://www.dropbox.com/s/sbwdgbzd0wyatai/Boreal Crest v2.2.zip?dl=0
VERSION 2.2 [11/14/2020]
- Minor detail fixes.
- Fyshless.
VERSION 2.1 [11/12/2020]
- Moved the speed beacon. Found some bits in the mainland where you could get the speed boost—don't want anyone to exploit that
- Alongside moving the beacon, a new aesthetic structure was added to the Illyacor Islands path. It's a mage-looking ice crystal with floating rings surrounding it. Think of it as the magical catalyst that is keeping the islands afloat.
- Replaced the frozen water splash wall near the edge with boulders. The placement for that water splash wall felt a little weird. Also opens up the edge area of the map a tad bit.
- Minor detail fixes.
VERSION 2.0 [11/11/2020]
- The map is now loaded in 1.16.4. Doesn't change a whole lot, but just keep that in mind.
- The old floating islands leading to the Illyacor Islands are now bridges. The middle island in this area is also a bridge.
- A new path has been added that leads to the Illyacor Islands. It's a lot faster, but also a lot riskier.
- The beacons hidden under the ice lakes have been removed. Instead, one cyan-colored beacon is hidden under the map itself.
- The speed bonus players will gain from the beacon is upgraded (the effect will last longer)
- Additional aesthetic details have been added to the team bases.
- Upon exiting the team base, only directional helpers for the Crescent Plains path will be given. This is to give players the psychological indicator of which of the two is intended to be the "main" path.
- The frozen waterfall has been redone.
- The edges of the frozen river has been slightly modified to make it look less weird while also making it easier to run across.
- Minor detail fixes.
- Minor detail fixes.
- Fyshless.
VERSION 2.1 [11/12/2020]
- Moved the speed beacon. Found some bits in the mainland where you could get the speed boost—don't want anyone to exploit that
- Alongside moving the beacon, a new aesthetic structure was added to the Illyacor Islands path. It's a mage-looking ice crystal with floating rings surrounding it. Think of it as the magical catalyst that is keeping the islands afloat.
- Replaced the frozen water splash wall near the edge with boulders. The placement for that water splash wall felt a little weird. Also opens up the edge area of the map a tad bit.
- Minor detail fixes.
VERSION 2.0 [11/11/2020]
- The map is now loaded in 1.16.4. Doesn't change a whole lot, but just keep that in mind.
- The old floating islands leading to the Illyacor Islands are now bridges. The middle island in this area is also a bridge.
- A new path has been added that leads to the Illyacor Islands. It's a lot faster, but also a lot riskier.
- The beacons hidden under the ice lakes have been removed. Instead, one cyan-colored beacon is hidden under the map itself.
- The speed bonus players will gain from the beacon is upgraded (the effect will last longer)
- Additional aesthetic details have been added to the team bases.
- Upon exiting the team base, only directional helpers for the Crescent Plains path will be given. This is to give players the psychological indicator of which of the two is intended to be the "main" path.
- The frozen waterfall has been redone.
- The edges of the frozen river has been slightly modified to make it look less weird while also making it easier to run across.
- Minor detail fixes.
***I should mention that if you load this up in a singleplayer world, the grass color will look a little jank. Don't worry though—the grass color you see in the images will most likely look the same in a multiplayer server setting.
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