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  1. Setery

    Halloween Celebration Ideas

    ^ Btw the cosmetics shouldn't be randomized as many would miss out on getting certain ones.
  2. Setery

    Hub Fishing Suggestion

    I'll update the original thread and summarize your suggestion. I personally don't think the rewards are too great to incentivize fishing over SnD, but that's just my opinion. Since this idea isn't vanilla, it definitely would take some programming time away from SnD, so there is that.
  3. Setery

    Kit Kit Maniac

    I can't wait to run into my team and blow up lol
  4. Setery

    Frost Suggestion

    Maybe shift to activate and your next hit in the next 5 seconds will be a frost hit. If you don't hit them in 5 seconds, there's no penalty it would just deactivate.
  5. Setery

    Hub Fishing Suggestion

    Introducing a new way to spend time in the hub through.... Fishing! Why introduce fishing? This is a great way to spend time in the hub while waiting for SnD games to fill. There will be a leveling system and reward system for dedicated fishers. Athios fishing will be vastly different from...
  6. Setery

    Reducing the oppressiveness of explosions.

    Yeah the main issue with explosions is that most of them are hard hitting aoe damage sources. Once you start multiplying that, you're effectively hitting a whole team for a lot of overall damage. Having a built in blast resistance would help a lot.
  7. Setery

    Revamps and New kits have been lackluster

    I think less KB would be horrible, if anything it could use extra KB to escape as it won't win very many fights
  8. Setery

    A small suggestion :)

    This interaction would be super rare, but nice
  9. Setery

    Checkbook

    Checkbook
  10. Setery

    Revamps and New kits have been lackluster

    Imo all the new kits and revamps have not done the job they were supposed to do. Porcupine is still very weak to bows, it's not a counter at all, and dies easily in a 1v1 melee (essentially a free kill). The only kits that would struggle against this are kits like Paladin. Vampire relies on...
  11. Setery

    Unpopular Balancing Ideas

    As to not fill up this response, I'll just be mentioning people instead of quoting. @Triggs When I say unwinnable, I mean the chance of winning is basically less than 10%. Putting effort into these types of games is extremely exhausting. Trolling on barri is a perfect example of things I don't...
  12. Setery

    Some people never change, they try so desperately to mini mod that they stray further and...

    Some people never change, they try so desperately to mini mod that they stray further and further away from the ideal staff member.
  13. Setery

    Accepted Boom Town

    The roof entrance seems to be mostly a non-factor entrance, kits without movement such as pearls have to take a long roundabout way to get there. Even if you get there, you will get ladder-hopped (this is because you have less reach downwards than upwards). Front entrance is easily blockable...
  14. Setery

    Unpopular Balancing Ideas

    First of all, having a randomized rock paper sissors style to a competitive mode, is not good. Some games are straight up unwinnable, hence my old suggestion of seeing what kits are being played is a good idea. The direction I want to see is less oppression from ranged kits, they have some of...
  15. Setery

    Unpopular Balancing Ideas

    All bow kits (minus Longbow and Arbalist) need to be reined in: -Shortbow Power 2->Power 1 -Burst Explosion damage reduced -Pyro Flame 2 -> Flame 1 Ghost should be removed, not because it's unbalanced, but because it makes gameplay extremely unfun for visible classes without access to fire. 90%...
  16. Setery

    Back to School Update

    L Bleeder mains
  17. Setery

    Off Topic Discussion Shouldn't Appear in Latest Threads

    Currently as it stands now I believe that the off topic section is doing more harm than good as it floods the latest threads that generally would promote a community discussion. Suggestions and general discussion are more important in terms of usefulness to the server as these threads are...